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Iron Tower Studio Forums
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Fallen Gods - my most anticipated RPG
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Topic: Fallen Gods - my most anticipated RPG (Read 3407 times)
CappenVarra
Novice
Posts: 47
Re: Fallen Gods - my most anticipated RPG
«
Reply #15 on:
May 16, 2018, 12:04:14 am »
Excellent update.
I guess I'll re-read some Poul Anderson while waiting for the game...
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MRY
Novice
Posts: 28
Re: Fallen Gods - my most anticipated RPG
«
Reply #16 on:
July 13, 2018, 12:23:41 am »
After a two-month hiatus, our next update, "Mappa Mundi," has been posted:
http://www.wormwoodstudios.com/2018/07/fallen-gods-update-6-mappa-mundi.html
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Vince
Developer
Posts: 8033
Re: Fallen Gods - my most anticipated RPG
«
Reply #17 on:
July 13, 2018, 06:28:02 am »
Beautiful.
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MRY
Novice
Posts: 28
Re: Fallen Gods - my most anticipated RPG
«
Reply #18 on:
August 18, 2018, 05:49:23 pm »
Update 7: "Followers" -- with many thanks to Vince for his editorial suggestions.
http://www.wormwoodstudios.com/2018/08/fallen-gods-update-7-followers.html
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MRY
Novice
Posts: 28
Re: Fallen Gods - my most anticipated RPG
«
Reply #19 on:
September 23, 2018, 09:57:25 pm »
Next update, regarding violence, is up:
http://www.wormwoodstudios.com/2018/09/fallen-gods-update-8-violence.html
Less talk about mechanics and fewer sprites, so possibly of less interest.
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daveyd
Neophyte
Posts: 11
Re: Fallen Gods - my most anticipated RPG
«
Reply #20 on:
October 24, 2018, 04:29:40 pm »
The setting and gamebook style choices sound fantastic and the visuals are charming. Only thing I'm not enthused about thus far is the proposed combat implementation. IIRC, it will be real-time and with limited player input as well.... Of course it's still a work in progress with no announced release date so I suppose this could still change.
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MRY
Novice
Posts: 28
Re: Fallen Gods - my most anticipated RPG
«
Reply #21 on:
November 22, 2018, 10:59:58 pm »
The combat is never going to be AOD quality. I would describe it as weak but painless right now, which is hardly a selling point. The truth is that I've never "gotten" RPG combat -- I loved and used to be quite good at 4X games, tactics games like the old X-Coms, and RTS games like Warcraft II and Starcraft, but for whatever reason, never found RPG combat engaging. The result is that it's low in my priority list. Also, the games that inspired FG (like Barbarian Prince, KODP, Lone Wolf, even Darklands) all had pretty lame combat, so I feel like I set myself a low bar. :/
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