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Wrath of Dagon
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« Reply #30 on: January 27, 2017, 02:13:05 pm »

DR with a party is considerably easier than solo. So just CSG being a party game might make people feel like they're not constantly hitting the wall of fail, and therefore be more accessible than AOD. And I do hope the different difficulty settings will still  be there.
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Don't graze me bro!

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Oscar
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« Reply #31 on: January 29, 2017, 08:02:45 pm »

We'll definitely have ways to customize your experience.
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"Hasta la victoria, siempre."

"Who has time? But then if we do not ever take time, how can we ever have it?"
Sotnik
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« Reply #32 on: March 10, 2017, 08:44:50 am »

I have to support the OP in respect of the second item.

Being not a native English speaker and having failed to find the phrase "need not apply" in my dictionary, I looked in Google and all the cases had negative connotations like "Irish need not apply", "Muslims need not apply" and so on.

It neither offended me nor made me proud but it looked a bit tasteless.
Moreover, I believe the idea is wrong. AoO is not a fundamentally niche game. It has a small audience because of outdated graphics and insufficient marketing (the second factor is probably connected to the first one to some extent). I hope Unreal Engine 4 and earned reputation of IT will solve the problems.

At the same  "Proudly serving 0.003% of the Global Gaming Market since 2015" sounds great and hilarious and I even sent a screenshot to my friends.
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