Not yet. Holding off for a bit, having played DS, DS2 and bloodborne, the latter quite recently. They are good.
I can imagine this would feel like more of the same. It's faster-paced than DS, a bit slower than Bloodborne - kind of a hybrid in terms of pacing. Otherwise, it's exactly what you'd expect. But I think that's a good thing, and I never really finished DS after getting side-tracked by a boss; the problems of the PC port were a major pain in the ass every time I tried to reinstall and restart. This feels like the same experience - I'm enjoying all of the same stuff that I loved in DS - but in a much more stable, playable PC game.
Incidentally, I had two challenges with the default controls: mouse sens didn't go nearly low enough (even at 0, my aim was flying all over the screen), and I was getting inconsistent responsiveness with kicking and jump-attacking. I never found the settings files to address #1 in-game, so I had to install Logitech's mouse software and adjust the DPI dynamically; with that approach, sensitivity is just about perfect and mouse tracking is very smooth. As for #2, I rebound "Strong Attack" to my thumb button, which streamlined my controls from 3 simultaneous keypresses down to 2. Voila, issue solved. Now it
almost feels like a native PC game.
The interface is still a little opaque and very gamepad-centric, but everything is rebindable this time around. Graphics are also much more configurable on PC (similar to DS2, I believe). The game doesn't have a lot of UI niceties, but it performs well on PC - I wouldn't even consider playing it on console this time around.