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AbounI
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« Reply #135 on: August 16, 2017, 02:11:46 pm »

Do the gendervar work in the file Phrase (scripts\data\text\phrases.cs), after all, all the entries are just some pop-up messages?
« Last Edit: August 16, 2017, 03:45:29 pm by AbounI » Logged
Sunfire
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« Reply #136 on: August 18, 2017, 01:03:36 am »

GenderVar works only in its //vignettes section.

In Feng_01, I'm stuck from here :
"The locals are convinced that their Empire had conquered what they call the known world. I can assure you that is not the case, although they did do their best to turn it into a wasteland". (UID #437)

It seems everyone can ask Feng about Zhin. There the "you" is a problem according to the "tu/vous" rules I've created (check the file "fiche tutoiement/vouvoiement" : in any case , Feng should say "vous" (using the polite form) except if the PC is his apprentice, so Feng should say "tu" in this case like in the vignette_loremaster file.
We used "tu" form here, but better try to use the impersonal treatment here.

There are other lines like that in the file, after PC asks him to study the Jellyfish artefact (10 times in the file), but there's only one result : "Feng studies the artefact for a while, then shrugs and passes it back to you. "My best guess, for all the good it'll do you, is that it's a part of a larger mechanism. The Magi had hundreds, if not thousands of strange devices. We know little of them, but perhaps it's for the best...  I'll be honored to research it for you, of course.Since you're a repeat customer, I'll give you a discount". (UID #432 & 433)
Here, there is no distinction of the PC's background, so I don't see how to use my own rules
Impersonal treatment, pal. Impersonal treatment.
« Last Edit: August 18, 2017, 01:36:14 am by Sunfire » Logged

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« Reply #137 on: August 18, 2017, 01:33:56 am »

Okey, thanks Sunfire
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AbounI
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« Reply #138 on: August 20, 2017, 12:41:23 pm »

Thanks for the guidance in the "parser rules" Sunfire. It will help us greatly  Salute
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Sunfire
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« Reply #139 on: August 21, 2017, 08:09:19 am »

You're welcome, AbounI.

UPD. Uploaded some more files.
« Last Edit: August 25, 2017, 09:53:50 am by Sunfire » Logged

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« Reply #140 on: August 27, 2017, 07:37:52 am »

While translating Cado_01.xml file, it appears in the Passolo file there is not strings for the text at UID#812 ("Leave with armor.") & UID#813 ("Leave without money nor armor.") from the source file.
Is it normal? Won't these messages appear once translation will be done?
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Sunfire
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« Reply #141 on: August 27, 2017, 02:00:04 pm »

These lines aren't visible in the game, thus no need to translate them, they are some kind of devs markers.
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« Reply #142 on: August 27, 2017, 03:14:54 pm »

Ok, so it's fine.Thanks Sunfire  Wink
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Sunfire
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« Reply #143 on: September 10, 2017, 03:06:48 am »

Uploaded some more files.
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« Reply #144 on: September 10, 2017, 04:18:15 am »

Thanks Sunfire, as I'm now finishing the last files you previously gave us  lol
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« Reply #145 on: September 14, 2017, 01:58:02 am »

Yw. And don't worry about backgrounds length (like "Mercenary", etc.) - all fields are adjustable there Wink
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« Reply #146 on: September 14, 2017, 05:26:31 am »

Oh, good to know, as I was afraid "Mercenaire" (for Mercenary) was 1 letter too long in the character screen
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« Reply #147 on: September 14, 2017, 07:42:39 am »

It's surely not a problem.
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