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Author Topic: Let's play AoD!  (Read 570246 times)
Oscar
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« Reply #765 on: March 14, 2008, 09:22:11 am »

I can't speak for the rest of the game, but the interface is pretty much done, esthetically speaking. We are pretty happy with its functionality, but if there is an idea that it's much better than what we have we are open to implement it.
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Mehler
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« Reply #766 on: March 14, 2008, 10:17:46 am »

I don't think that would work though. Before it was hard to find, now it's in your face. We'd probably need to come up with something else (suggestions are welcome), but for now let's proceed. So, now you have 3 main options:

- do the first assassins guild's quest: kill the spies
- talk to Lord Antidas
- do Feng's quest: get rid of Cassius

Not to mention exploring and checking other guilds. So, what would Jesus do?
Get rid of Cassius.
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Vince
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« Reply #767 on: March 14, 2008, 10:29:19 am »

Any chance of replacing squares with hexes?
No.

And one more thing. I can't remember for sure but I don't think that happens: can we see the walking range of the enemy when in our turn? Like in HoMM. I like that in strategy games, but not in RPGs...
We had it in one of the versions (when we used circles as attack/movement range indicators), but I don't recall seeing it in the current build.

Have you drawn a line yet under what you intend to implement for the engine?
Of course. A long time ago.

Quote
What I mean is: do you know yet what the total scope of core development, like rules and interface changes, is, or is development still completely open-ended?
It's not open-ended, but if we see or come up with a good idea that's relatively easy to implement, why not?

Get rid of Cassius.
So, what's the score? Looks like 4 votes for Antidas and 4 for Cassius or did I miss something?
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Helian
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« Reply #768 on: March 14, 2008, 10:59:00 am »

My vote goes to talking to Lord Antidas. Reasons were already mentioned.
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Mephisto
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« Reply #769 on: March 14, 2008, 11:17:42 am »

Lets "get rid" of Cassius. Maybe we can reach a better agreement with him.
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Vince
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« Reply #770 on: March 14, 2008, 11:49:41 am »

5/5 now. We need a decisive vote.
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jeansberg
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« Reply #771 on: March 14, 2008, 11:57:07 am »

I vote for veto.  Tongue
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Morbus
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« Reply #772 on: March 14, 2008, 12:47:06 pm »

I say we talk to lord Antidas...

:EDIT:

With, we talk with lord Antidas.
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Jedi_Learner
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« Reply #773 on: March 14, 2008, 12:57:33 pm »

I change my mind to Lord Antidas. Embarrassed
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I'd like to take a moment here and address the issue of expectations. There is nothing revolutionary or evolutionary about AoD. I hope it will be a good game, nothing else.
galsiah
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« Reply #774 on: March 14, 2008, 01:40:51 pm »

...straight line costs 2 per square...diagonal line costs 2 per square.
I guess anyone interested will realize what you mean, but editing it to 3 for diagonals would help get the point across to those who think you simply have a passion for doubling numbers.
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cardtrick
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« Reply #775 on: March 14, 2008, 02:41:45 pm »

...straight line costs 2 per square...diagonal line costs 2 per square.
I guess anyone interested will realize what you mean, but editing it to 3 for diagonals would help get the point across to those who think you simply have a passion for doubling numbers.

Smile
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ninjelephant
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« Reply #776 on: March 14, 2008, 03:37:20 pm »

Why go to Antidas first?
If I am not mistaken u guys will probably double-cross Feng so lets go to Cassius first..
Than, again if I remember correctly, we end up at Antidas place.
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Claw
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« Reply #777 on: March 14, 2008, 06:46:17 pm »

Let's go see Antidas.
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cardtrick
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« Reply #778 on: March 14, 2008, 06:54:30 pm »

Why go to Antidas first?

Oh, and my vote is to talk to Lord Antidas. It's time for our character to meet some of the real powerbrokers in town, and we have no particular reason to like Feng -- after all, we already caught him trying to manipulate us once, and who knows whether he's trying that again with this Cassius job. So let's wait a bit on that, and talk to Antidas first; we may discover it's more to our benefit to work for the big man, instead.
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ninjelephant
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« Reply #779 on: March 14, 2008, 07:07:12 pm »

Why go to Antidas first?

Oh, and my vote is to talk to Lord Antidas. It's time for our character to meet some of the real powerbrokers in town, and we have no particular reason to like Feng -- after all, we already caught him trying to manipulate us once, and who knows whether he's trying that again with this Cassius job. So let's wait a bit on that, and talk to Antidas first; we may discover it's more to our benefit to work for the big man, instead.

Well this is kinda considered cheating but we were told that we will be able to double-cross Feng.. Since we dont like him
why not do it right away..
And we could get some extra benefits from Antidas if we reveal to him that Feng is just a greedy old fraud who wanted to
kill Cassius that Antidas himself brought to town..

Ounce again, it is kinda cheating but since i'm an evil bastrd I say we go for it  Evil
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