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Author Topic: Update  (Read 70805 times)
Vince
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« on: November 01, 2009, 05:57:36 PM »

Step by step... Step # 4217

A new build featuring a brand new save/load system, redesigned Critical Strike, numerous AI tweaks, balance tweaks, bug fixes, all ending screens, and all kinda other shit that most people won't even notice was given to the testers. Just letting you know where we stand and what's going on in general.

Other than that, now we just need to add sounds and resolutions, fix the memory issue (see below), and we'll be ready to release the demo. Thanks for the patience and understanding, guys.



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Fezzik
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« Reply #1 on: November 01, 2009, 06:16:51 PM »

Good to hear. I appreciate your updates and look forward to seeing the demo in action (even if I have zero time right now).
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Lainestin
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« Reply #2 on: November 01, 2009, 06:49:31 PM »

Sounds good. Thanks for the update!
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Sovy Kurosei
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« Reply #3 on: November 01, 2009, 07:20:42 PM »

lol
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jbp26
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« Reply #4 on: November 01, 2009, 07:49:08 PM »

sounds great. thanks man.
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Gauntt
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« Reply #5 on: November 01, 2009, 08:05:36 PM »

Great news Vince.

You guys must be relieved/scared to finally be so close to showing the game off to the public.

Cant wait.
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Gregorus Prime
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« Reply #6 on: November 01, 2009, 08:12:43 PM »

I will refrain from sucking your dick until after the demo is released, but this is welcome news.
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CandyStick
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« Reply #7 on: November 01, 2009, 08:13:02 PM »

Good to know things are going well. Salute
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Wrath of Dagon
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« Reply #8 on: November 01, 2009, 10:41:44 PM »

Good, I was wondering why it was so quiet. DOS, lolz  Shocked
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Secondly--MURDER? Merely because I had planned the duel and provoked the quarrel! Never had I heard anything so preposterous.
MaximB
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« Reply #9 on: November 02, 2009, 12:18:11 AM »

Hello Vince....

I was wondering about your plans regarding Linux and MacOS demos, when would they be released ?
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Gregorus Prime
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« Reply #10 on: November 02, 2009, 12:19:55 AM »

NEVER!

I'm sure it can be assumed that it won't be until well after the game itself has been fully completed, if they even do a Mac or Linux port.
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SnallTrippin
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« Reply #11 on: November 02, 2009, 02:09:44 AM »

I don't remember promising patience and understanding...ooo metalacolypse is coming back next week...I can't spell.
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caster
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« Reply #12 on: November 02, 2009, 02:57:42 AM »

 Salute
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I don't know, I don't care, and it doesn't make any difference! - Albert Einstein


The trouble ain't that there is too many fools, but that the lightning ain't distributed right.
Starwars
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« Reply #13 on: November 02, 2009, 04:50:22 AM »

Good news! Also, I'm not sure if that loading screen has been shown off before, but seeing it really makes me want to play this game (minus the error message of course). It looks really nice.
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Vince: "We strongly believe that the hardcore player doesn't want to be loved, but wants to be kicked in the balls and then kneed in the face."

Check out some of my home-recordings: http://www.youtube.com/user/Starwars83/videos?flow=grid&view=0
caster
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« Reply #14 on: November 02, 2009, 04:58:42 AM »

The font is kinda hard to read though.
Maybe it just looks that way because of the low res but it is kinda... spindly.
Maybe enhance the contrast between it and background or something?
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I don't know, I don't care, and it doesn't make any difference! - Albert Einstein


The trouble ain't that there is too many fools, but that the lightning ain't distributed right.
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