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RPG => Colony Ship: A Post-Earth Role Playing Game => Topic started by: Vince on September 06, 2018, 12:28:46 pm



Title: New name, the second poll
Post by: Vince on September 06, 2018, 12:28:46 pm
Round 2

While we appreciate a few hundred suggestions we've received, keep in mind that it's impossible to process them in a meaningful way without taking a few weeks off.


Title: Re: New name, the second poll
Post by: dmonin on September 06, 2018, 12:52:29 pm
'Across the Void' sounds really good for me!


Title: Re: New name, the second poll
Post by: Ravn7 on September 06, 2018, 01:02:24 pm
In the poll I'd vote for the first one. But my idea would be Starfarer: Pilgrims of the Sky

Not "Earth", because they don't care about Earth anymore. Although... actually they don't care about pilgrimage, either. Thus, maybe:

Starfarer: Orphans of Space

or:
...of the Void
...of Emptiness

The last one being the closest to reality of that world and lives of people who live there. But it doesn't say much. That's why my favorite is Starfarer: Orphans of Space.


Title: Re: New name, the second poll
Post by: CappenVarra on September 06, 2018, 01:08:53 pm
Eden across the Void?


Title: Re: New name, the second poll
Post by: Gareth on September 06, 2018, 01:15:29 pm
"No Home But the Stars" as first choice, "Pilgrims of the Void" as second. Both are great, evocative titles that sound like classic sci-fi novels.



Title: Re: New name, the second poll
Post by: MidnightSun on September 06, 2018, 01:29:06 pm
"No Home But the Stars" as first choice, "Pilgrims of the Void" as second. Both are great, evocative titles that sound like classic sci-fi novels.



I do agree I like these names, but I voted for Colony Ship. I think Generation Ship is the most accurate description.

Here are a few other suggestions:

Generation of the Void - adds the same evocativeness as others, but describes the game more accurately. By far, this is the strongest suggestion, the one I like the most, so as not to distill it, it's the only one from me.


Title: Re: New name, the second poll
Post by: Harry Easter on September 06, 2018, 01:38:37 pm
All good, but I choose Colony Ship. It makes the most clear, that this is a game, while the others are good titles for novels.


Title: Re: New name, the second poll
Post by: Ga1us on September 06, 2018, 01:44:23 pm
My honest though:

Quote
Across the Void
 No Home But the Stars
 Born Beneath No Sun
All make me think of space-travelling/exploration game in between Faster than light and No man's sky.

and

Quote
The Colony Ship
makes me guess a city-building/management simulator

I can not  feel a deep story RPG behind all these names.


Quote
Pilgrims of the Void
Whilst still being somewhere in between the 3 first candidates, doesn't look too bad and/or too misleading.

However I think we can do better than PoV.


Title: Re: New name, the second poll
Post by: Necrolust on September 06, 2018, 02:08:33 pm
"Across the Void"


Title: Re: New name, the second poll
Post by: Ga1us on September 06, 2018, 02:15:05 pm

Quote
Pilgrims of the Void

oh and there is a hint of how the players' characters are reffered to in MMORPGs; Think of "heroes" [of Azerot]


Title: Re: New name, the second poll
Post by: Ammo on September 06, 2018, 02:50:53 pm
"Across the Void" has my vote

Colony Ship - a Post-Earth role-playing game - This sounds super technical, like I am about to read a manual or something.


Title: Re: New name, the second poll
Post by: jaredstanko on September 06, 2018, 04:07:55 pm
Colony Ship or Born beneath the stars.


Title: Re: New name, the second poll
Post by: HobGoblin42 on September 06, 2018, 05:28:34 pm
'Born Beneath No Sun' reads like a good title of a sci-fi novel but it's probably a little bit too long.

'The Orion Belt' would be my favorite, but it looks too much like onion.





Title: Re: New name, the second poll
Post by: aratuk on September 06, 2018, 05:37:34 pm
These are better choices than the first round. The last one would be better starting off with the word ain't

Ain't Born Beneath No Sun

 :D


Title: Re: New name, the second poll
Post by: AndreGAS on September 06, 2018, 06:37:11 pm
All good, but I choose Colony Ship. It makes the most clear, that this is a game, while the others are good titles for novels.

+1


Title: Re: New name, the second poll
Post by: Xaositect on September 06, 2018, 09:20:27 pm
Voted #1 but feel like #2 is pretty damn good also.


My only gripe is with the word "Earth". In my view, it's never exciting to relate to start travel, by mentioning Earth. I makes sense within context (aka - if you are familiar with the game or the book), but it is really confusing to the rest of us who do reside on Earth and do not regard our rather mundane lives as a wonderful journey across the stars.

I would replace "Post-Earth" with "Post-Human" or "Transhuman". It wouldn't be 100% accurate, but it would expand your marketing appeal into the transhumanist community (which might enjoy the game theme anyway).



Title: Re: New name, the second poll
Post by: Gareth on September 07, 2018, 05:30:49 am
"Colony Ship" just sounds very dry and utilitarian to me, dull.

Like sure, it tells you what the game is about. But the other names make me want to find out what the game is about. They intrigue me.

It's the difference between calling your game "No Man's Sky" or just "Spaceship Pilot".


Title: Re: New name, the second poll
Post by: Ravn7 on September 07, 2018, 06:12:13 am
I have another idea.

Children of the Void

Fits the setting almost perfectly, in my opinion. But I would still use it as a subtitle. The main title should be something that says more about what to expect from the game.

I think Starfarer would be fine. But Generation Ship or Colony Ship wouldn't be bad, either. And Generation may be better than Colony Ship because the latter doesn't say anything about the time of travel* nor about what is going on with the people (they may be in hibernation).

Generation Ship: Children of the Void

____
*BTW, Alpha Centauri is way too close for any generation to pass during travel. Besides, all the planets there are most probably uninhabitable. Even Proxima Centauri, the best candidate in the system for having Earth-like planets, recently turned out (https://public.nrao.edu/news/2018-alma-flare-proxima/) to be deadly for any potential life due to its high flare activity.

I can't say for the others but for me realism is very important in making the world feel believable.


Title: Re: New name, the second poll
Post by: Vince on September 07, 2018, 08:21:10 am
I have another idea.

Children of the Void
It's overused; 1,920,000 results on Google, Starcraft, Pathfinder, bands, tons of books.

Quote
*BTW, Alpha Centauri is way too close for any generation to pass during travel.
Google disagrees.

"The system might consist of the closest stars to our own sun, but it’s still pretty far away: 4.37 light years, or more than 25.6 trillion miles. We don’t really have the technology yet to send humans that far, either; on a conventional rocket, traveling at about 17,600 miles per hour, it would take about 165,000 years for humans reach Alpha Centauri (and then another 4.37 years for communications to travel back at the speed of light to let Earth know they’d arrived)."

"So … consider the two Voyagers – Voyager 1 and Voyager 2 – launched in 1977. Neither Voyagers is aimed toward Alpha Centauri, but if one of them were – assuming it maintained its current rate of speed – it would requires take tens of thousands of years to this next-nearest star. Eventually, the Voyagers will pass other stars. In about 40,000 years, Voyager 1 will drift within 1.6 light-years (9.3 trillion miles) of AC+79 3888, a star in the constellation of Camelopardalis. In some 296,000 years, Voyager 2 will pass 4.3 light-years from Sirius, the brightest star in the sky. Hmm, 4.3 light-years. That’s the distance between us and Alpha Centauri.

What about the New Horizons spacecraft, the first spacecraft ever to visit Pluto and its moons. NASA’s New Horizons spacecraft travels at 36,373 miles per hour (58,536 km/h). Launched from Earth in mid-January, 2006, it reached Pluto in mid-July, 2015 … nine-and-a-half years later. If New Horizons were aimed toward the Alpha Centauri system, which it isn’t, it would take this spacecraft about 78,000 years to get there. "

Our colony ship is from the future so it will cover the distance in only 400 years.

Quote
Besides, all the planets there are most probably uninhabitable. Even Proxima Centauri, the best candidate in the system for having Earth-like planets, recently turned out (https://public.nrao.edu/news/2018-alma-flare-proxima/) to be deadly for any potential life due to its high flare activity.

I can't say for the others but for me realism is very important in making the world feel believable.
http://www.ice.csic.es/personal/iribas/Proxima_b/

"A terrestrial exoplanet orbiting in the habitable zone of the nearest star Proxima Centauri has just been discovered. It has a mass about 30% larger than our planet and an orbital period (year) of 11.2 Earth days. Could it have an atmosphere? Could it have liquid water on its surface? How long is its day? What is its climate like today? Can we see it directly with a telescope now? And in the future? This website provides answers to these questions as a result of the studies that we have carried out and that have just been submitted for publication to the specialized Astronomy & Astrophysics journal.

Is Proxima Cen b habitable?

In two publications, a team of astronomers from Spain, Belgium, France, Germany, UK, and USA has studied the prospects for the recently discovered terrestrial planet Proxima b being a habitable world. Proxima b is a 1.3 Earth mass planet orbiting its star at about 1/20th of the Sun-Earth distance, which places it well within the so-called Habitable (Goldilocks) Zone. It receives an amount of energy from its central star that is about 2/3 of that received by the Earth from the Sun."

https://www.newscientist.com/article/mg23130884-100-proxima-b-closest-earth-like-planet-discovered-right-next-door/

"IT’S the planet we’ve all been waiting for. Earlier this month, rumours swirled that astronomers had discovered an Earth-like planet orbiting the closest star to our own, the aptly named Proxima Centauri. Well, the planet’s real, but don’t pack your interstellar bags yet, because this alien world is probably far from homely.

The planet – Proxima b – was discovered by astronomers who spent years looking for signs of the tiny gravitational tug exerted by a planet on its star, after spotting hints of such disruption in 2013. Proxima Centauri is 4.25 light years from Earth, making it slightly closer than the binary star system of Alpha Centauri, which the Proxima star is thought to loosely orbit.

“We’ve been excited for a long time,” says Guillem Anglada-Escudé of Queen Mary University of London, who led the discovery as part of a project called Pale Red Dot. “We’ve been hunting for this signal and confirmation of the planet for almost four years.”

The team says the planet is likely to be 30 per cent more massive than Earth, although it could be bigger than that. It orbits the star at a distance of 7.3 million kilometres – less than 5 per cent of the distance between Earth and the sun – making its year last just 11.2 Earth days.

You might think such a tight orbit would scorch the surface of the planet. But Proxima Centauri is a small, red dwarf star and shines much less fiercely than the sun. Standing on the surface of the planet, you’d see the star as a dull red orb, about three times as large as the sun appears from Earth. As a result, the planet sits in its star’s habitable zone, and its surface temperature may be right for it to host liquid water. "


Title: Re: New name, the second poll
Post by: Vince on September 07, 2018, 08:52:56 am
"Colony Ship" just sounds very dry and utilitarian to me, dull.

Like sure, it tells you what the game is about. But the other names make me want to find out what the game is about. They intrigue me.

It's the difference between calling your game "No Man's Sky" or just "Spaceship Pilot".
It is dry and utilitarian, no arguing here, but so far it gets the strongest reaction. I really liked The New World despite the built-in problems and I liked the Pilgrims of Earth, which got a mixed reaction. All the artsy titles (suggested by others) are nice but they fall a bit off the mark. Across the Void is kinda generic and tells you nothing. No Home but the Stars is more suitable for a game like No Man's Sky. Born Beneath No Sun is kinda nice but it's not getting a lot of votes.


Title: Re: New name, the second poll
Post by: MidnightSun on September 07, 2018, 09:43:56 am
Is The New World really that bad at this point? I mean, what are we basing this on?

(I still like Generation of the Void)


Title: Re: New name, the second poll
Post by: Vince on September 07, 2018, 10:05:53 am
Is The New World really that bad at this point? I mean, what are we basing this on?
https://www.pcgamer.com/hands-on-with-amazons-mmo-new-world-where-hundreds-of-players-war-over-a-supernatural-continent/

Amazon's inevitable marketing wave will kill all our attempts to generate awareness as most people would simply assume that The New World interview/preview/impressions/reviews are about Amazon's MMO. So if we keep the name we'll be relying on Steam exposure alone which will not be enough.


Title: Re: New name, the second poll
Post by: Ravn7 on September 07, 2018, 10:32:30 am
Vince,

1. Than maybe Starfarer: Orphans of the Void. There is a short story with that title but not combined with anything else. And people would search for Starfarer in the first place. Or Spacefarer. It's even less common.

2. You can't compare any current probes with an interstellar ship. It would use different power source and incomparable propulsion system. Most probably, a thermonuclear reactor and ways of gathering fuel during the travel.

And there is no point in sending a ship for a few hundred years long journey because the science moves forward and they would be outrun by other ships. So the idea itself doesn't make sense.

3. The article you posted is outdated. It doesn't include news about the discovery of the flares. 10 times hotter than our Sun's flares. Nothing could survive that.


Title: Re: New name, the second poll
Post by: hilf on September 07, 2018, 10:47:23 am
The World Anew.


Title: Re: New name, the second poll
Post by: Vince on September 07, 2018, 12:57:52 pm
1. Than maybe Starfarer: Orphans of the Void. There is a short story with that title but not combined with anything else. And people would search for Starfarer in the first place. Or Spacefarer. It's even less common.
No Orphans. That's like making a fantasy game with elves and orcs and calling it The Lord of the Amulets.

Quote
2. You can't compare any current probes with an interstellar ship. It would use different power source and incomparable propulsion system.
Of course. However, different and incomparable doesn't necessary mean light speed or close. Maybe in 500 years we'll be flying all over the galaxy and it would take a year to reach Proxima (the light speed). Maybe we'll only achieve 1% of light speed (100 years) or less, which is why we aren't talking about tens of thousands of years but about 400 years, which is a reasonable speed for an old cargo freighter.

At the moment:

"In 2018 though, a new NASA mission - Solar Probe Plus - will be launched. Designed to come as close as 8.5 solar radii to the Sun (that's about about 5.9 million kilometers or 3.7 million miles), it will hit orbital velocities as high as 200 kilometers a second (450,000 miles an hour).

To just put that incredible figure into perspective - going this fast would get you from the Earth to the Moon in about 1/2 an hour. It is also about 0.067% the speed of light."

Quote
And there is no point in sending a ship for a few hundred years long journey because the science moves forward and they would be outrun by other ships. So the itself doesn't make sense.
It doesn't always move fast, just look at the current tech. The airplane design didn't change in 60 years which is a long time considering where we were 60 years ago. Guns invented over 100 years ago are still as popular - M1911, which was designed in late 1890s. We still use internal combustion engines (designed in 1876) in our cars but we learned to make really cool interiors. We were dead certain in the 50s that we'll have flying cars in 2020 because that's like 70 years from 'now' and look at the cool things we're inventing every day! What really changed?

Quote
3. The article you posted is outdated. It doesn't include news about the discovery of the flares. 10 times hotter than our Sun's flares. Nothing could survive that.
Yes, I saw that, but in our universe them flares are manageable.


Title: Re: New name, the second poll
Post by: Table_Cloth on September 07, 2018, 06:11:26 pm
Pilgrims: Proxima Centauri
Sunless Exodus
Exodus of the Starfarer
Halfway to Canaan
The Starfarer's Pilgrims
Starfarer: A Generation Ship RPG
And a New Earth
400 Years in the Wilderness
Born Between Worlds
No Sun for Star Pilgrims



Title: Re: New name, the second poll
Post by: 34s Cell on September 08, 2018, 01:02:23 am
Prisoners of the Void

Something less evocative of space exploration and more claustrophobic.


Title: Re: New name, the second poll
Post by: Ga1us on September 08, 2018, 03:00:30 am
Across the colony ship with piligrims and no sun: a post-dungeon rats-esque role playing game


Title: Re: New name, the second poll
Post by: racshasa on September 08, 2018, 05:26:07 am
"born beneath no sun" is great


Title: Re: New name, the second poll
Post by: Ravn7 on September 08, 2018, 07:35:08 am
No Orphans. That's like making a fantasy game with elves and orcs and calling it The Lord of the Amulets.

I don't think Orphans of the Sky is so popular. I would consider a similar title a nod to hardcore sci-fi readers. And it's not a bad idea to choose a name that reminds of something. Something good, of course. But I see your point. What do you think about Warriors/Soldiers of the Void? Life on that ship may be a constant struggle and everyday fight. Or another idea: Bastards of the Void (although I'm not absolutely sure about how it sounds in English). Aforementioned Prisoners of the Void is fine, too.

Maybe in 500 years we'll be flying all over the galaxy and it would take a year to reach Proxima (the light speed). Maybe we'll only achieve 1% of light speed (100 years) or less, which is why we aren't talking about tens of thousands of years but about 400 years, which is a reasonable speed for an old cargo freighter.

Proxima Centauri is 4,2 ly. away. And we will achieve higher speeds. I'm sorry but it's obvious you haven't been reading anything about the science of space travel. A ship in space can use engines that generate low but constant thrust. Which provides it with a constant acceleration. Exactly like ion drives of modern probes. Thus, the longer it goes, the faster it goes. This way it can easily achieve extreme speeds, especially if it can gather fuel on the way. The biggest problem here is interstellar medium, aka space dust, and creating a proper shielding. But the science and technology for that will most certainly evolve. And you could just install more drives and power generators. Speed is not a problem. We could achieve 10% of the speed of light in the next century.

Especially some freighter which goes with 0,1% of light speed could be easily outrun by other ships.

In some ways current tech stays similar but mostly because no one cares to change it. Planes' engines actually made a great progress. Just not in the matter of speed but efficiency. Engine designers care most about operating costs because there is the greatest demand for it.

NASA could build much faster probes but they don't need to. On the other hand, designing a big interstellar ship would be a completely different thing. They would need tremendous resources which would allow them to make huge progress. It's like going to the Moon. It was a great undertaking for humanity. Without modern computers and almost no technology. But they did it.

It's just a matter of one simple thing. Motivation.

To illustrate that – this is an interesting part – after all these years we lost the ability to go to the Moon. Hell, NASA even lost the ability to go to space with shutting down of the Space Shuttle program. And why? Because they don't really need those things that much. No motivation.

Are you sure you want it to be a redesigned freighter? Then… it means they left Earth in such a hurry they had no time to build a proper colony ship. And there are no other colony ships because they would get there a few times faster and then they could be prepared to go back and get people from your freighter.

Anyway, at first I thought in your story there would be a colony ship that travels fast but to a distant star, much further than Proxima, with a stable planetary system and habitable planets. They are very scarce. On the Internet you can find lists of nearest G-type stars and pick something more suitable than some hellhole..

Yes, I saw that, but in our universe them flares are manageable.

Any planet in orbit around a red dwarf would have to huddle very close to its parent star to attain Earth-like surface temperatures; from 0.3 AU [note: 1 Astronomical Unit is a distance from the Sun to Earth] … to as little as 0.032 AU for a star like Proxima Centauri (such a world would have a year lasting just 6.3 days).

You can manage with flares when you are as far from the star as Earth. But no at 3% of that distance with ten times hotter flares.

Honestly, I think you should read more about interstellar travel and astronomy. Otherwise the setting will have huge holes that would be frustrating for anyone who is interested in the science part of sci-fi. Orphans of the Sky is an old story. They had no idea about so many things in the field of astronomy. They could see Mars only through telescopes. There was no probe in space. No photos of any planet. The book was more of a fantasy than sci-fi.

Personally, I expected more scientific accuracy from your game and I would be disappointed if I had buy it and then found out the setting doesn't really make sense in some important aspects.

For that reason I suggest reading something. These days even Wikipedia provides a good amount of information on astrophysics and space flight. This wouldn't be a bad place to start: https://en.wikipedia.org/wiki/Interstellar_travel (https://en.wikipedia.org/wiki/Interstellar_travel). Then something about habitability of exoplanets: https://en.wikipedia.org/wiki/Planetary_habitability

Or the video I already recommended once: Interstellar Travel Challenges (https://tinyurl.com/y7nrwhx9). There is also Spaceship Propulsion video and the Habitable Worlds series on the same channel by Isaac Arthur.

Also, you could hire a consultant. I know a physicist (his work included astrophysics) in Poland (lower salaries than in US) who likes video games. And scientific accuracy of movies, books and any other stories. I could always ask him if he would be interested. I guess he might if he has some free time. Actually, I can ask him now if he'd be interested in this game and talking on the forums.


Title: Re: New name, the second poll
Post by: menyalin on September 08, 2018, 08:38:42 am
Personally, I expected more scientific accuracy from your game and I would be disappointed if I had buy it and then found out the setting doesn't really make sense in some important aspects.
Why? Just artificial gravitation on the ship with current design will be one big inaccuracy, and there are also force fields (sooo scientific...) and many other things quite bad from hard sci-fi perspective. So, why to be so picky on space travel side? Really, if you approach the concept from a strictly scientific point of view, then there will be allmost nothing left from it.


Title: Re: New name, the second poll
Post by: Harry Easter on September 08, 2018, 10:09:35 am
@Rav7n

Quote
Personally, I expected more scientific accuracy from your game and I would be disappointed if I had buy it and then found out the setting doesn't really make sense in some important aspects.

Buddy, this is about a game where thousands of people live in an gigantic spaceship, that could contain big cities. And the ship is an older model, that was used for transportation. I don't think that this would be realistic and costeffective in this world. We have also mutants and three factions that represent gouvermental systems, which I would see more of an philosophical than a real concept.

I don't think expecting realism in a game, that has the scope of Warhammer 40k without psionic powers and crazy demons from the warp. Realistic in it's own universe, but not realistic as in the real world. Real generation ships would be more clustered, more boring and I guess more incestous (Hillbilly Game of Thrones in Space. That would be a title). So just wait and see how it turns out.


Title: Re: New name, the second poll
Post by: NewAgeOfPower on September 08, 2018, 10:24:07 am
Especially some freighter which goes with 0,1% of light speed could be easily outrun by other ships.

In some ways current tech stays similar but mostly because no one cares to change it. Planes' engines actually made a great progress. Just not in the matter of speed but efficiency. Engine designers care most about operating costs because there is the greatest demand for it.
Yeah, this bugged the shit out of me as well. A very large Orion-thermonuclear craft could theoretically be constructed using 1960s tech (though definitely not 1960s infrastructure!) and achieve almost 20% C.

Use a laser sail for acceleration, now you can reserve all your fuel for deceleration and halve your trip time!

But anyways, I stuck with Iron Tower because of their great RPG mechanics. If their scifi makes me wince a little, I'll smile and overlook the holes in the background setting. After all, its easier with such an amazing foreground.


Title: Re: New name, the second poll
Post by: Goral on September 08, 2018, 10:45:43 am
Born Beneath No Sun is kinda nice but it's not getting a lot of votes.
I'm starting to like this title more and more. Democracy is overrated, I would suggest to listen to your colleagues (so Oscar, Nick, etc.), the number of votes should be secondary or lesser.


Title: Re: New name, the second poll
Post by: Vince on September 08, 2018, 11:18:30 am
I don't think Orphans of the Sky is so popular.
Considering that the game is inspired by Orphans of the Sky using orphans in the title would be going to far.

Quote
Proxima Centauri is 4,2 ly. away. And we will achieve higher speeds.
Sure. We can reduce the flight time down to 500 years which will be a huge achievement because today's traveling speed (ignoring all the other issues) is between 80,000 and 6,500 years.

Quote
I'm sorry but it's obvious you haven't been reading anything about the science of space travel. A ship in space can use engines that generate low but constant thrust. Which provides it with a constant acceleration. Exactly like ion drives of modern probes. Thus, the longer it goes, the faster it goes. This way it can easily achieve extreme speeds, especially if it can gather fuel on the way. The biggest problem here is interstellar medium, aka space dust, and creating a proper shielding. But the science and technology for that will most certainly evolve. And you could just install more drives and power generators. Speed is not a problem. We could achieve 10% of the speed of light in the next century.
Maybe. Maybe not.

https://www.space.com/41447-parker-solar-probe-fastest-spacecraft-ever.html

"At that point, the spacecraft will be speeding along at a whopping 430,000 mph (692,000 km/h). On Earth, that would be the equivalent of traveling from Washington, D.C., to Tokyo in less than a minute — or from D.C. to Philadelphia in less than a second."

That's the fastest tech we have today - 700,000km/hour. At this speed it would take us 6,500 years to reach Proxima. Of course, a small probe is one thing, a huge ship is another.

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NASA could build much faster probes but they don't need to. On the other hand, designing a big interstellar ship would be a completely different thing. They would need tremendous resources which would allow them to make huge progress. It's like going to the Moon. It was a great undertaking for humanity. Without modern computers and almost no technology. But they did it.
Allegedly. But yes, the Moon is a good example. They did it in 1969 and then forgot all about it like it never happened, like it was a trip to some Buttfuck Nowhere that sucked so much that nobody wants to go back there again. 50 years ago. This alone makes me wonder if the landing was staged to force the Soviets to spend billions to acquire space tech that didn't exist.

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It's just a matter of one simple thing. Motivation.
And what drives motivation? Profit. Until we figure out how to make money from space exploration, it will remain a vanity side project.

Quote
Are you sure you want it to be a redesigned freighter? Then… it means they left Earth in such a hurry they had no time to build a proper colony ship.
Money grows on trees in the future? Who’d launch and most importantly pay for an undertaking that costs so much yet delivers so little? Even if Earth were overpopulated, launching a ship to Proxima Centauri solves zero problems and thus gets zero cash. Thus, it would have to be a private enterprise with a pinch of religious zealotry."

Why do you think Mayflower was an aging cargo ship and not a state of the art passenger ship constructed for this very purpose? Because nobody wanted to invest more than the bare fucking minimum in this venture. Now, that's realism.

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Personally, I expected more scientific accuracy from your game and I would be disappointed if I had buy it and then found out the setting doesn't really make sense in some important aspects.
Well, there's a good chance you'll be disappointed then.

Quote
Also, you could hire a consultant. I know a physicist (his work included astrophysics) in Poland (lower salaries than in US) who likes video games. And scientific accuracy of movies, books and any other stories. I could always ask him if he would be interested. I guess he might if he has some free time. Actually, I can ask him now if he'd be interested in this game and talking on the forums.
The game isn't really about space travel. It's about a giant ant-farm floating through space (i.e. the focus is on people, factions, and conflicts).


Title: Re: New name, the second poll
Post by: Vince on September 08, 2018, 11:26:56 am
Especially some freighter which goes with 0,1% of light speed could be easily outrun by other ships.

In some ways current tech stays similar but mostly because no one cares to change it. Planes' engines actually made a great progress. Just not in the matter of speed but efficiency. Engine designers care most about operating costs because there is the greatest demand for it.
Yeah, this bugged the shit out of me as well. A very large Orion-thermonuclear craft could theoretically be constructed using 1960s tech (though definitely not 1960s infrastructure!) and achieve almost 20% C.
Sweet! So why hasn't it been built yet? Why dropping a rover on Mars remains our crowning achievement? We don't even have the capacity to land and take off from Mars, so what space travel and laser sails are we talking about?

Born Beneath No Sun is kinda nice but it's not getting a lot of votes.
I'm starting to like this title more and more. Democracy is overrated, I would suggest to listen to your colleagues (so Oscar, Nick, etc.), the number of votes should be secondary or lesser.
Last I checked, they liked Colony Ship. But yes, Born Beneath No Sun grows on me more and more too.


Title: Re: New name, the second poll
Post by: Wrath of Dagon on September 08, 2018, 12:05:32 pm
Colony ship RPG could be a subtitle for any other title, length may be a problem though. But best to abandon the concept of RPG all together and make Starfarer: The Space Sim.


Title: Re: New name, the second poll
Post by: Kirov89 on September 08, 2018, 01:42:09 pm
Born Beneath No Sun <-- Hands down, the best proposal so far! Poetic, original, not too technical, nor too biblical. In other words, spot on!


Title: Re: New name, the second poll
Post by: Sunfire on September 09, 2018, 02:11:03 am
agree


Title: Re: New name, the second poll
Post by: racshasa on September 09, 2018, 03:11:24 am
I`m glad it`s getting more votes now, I literally created an account for this forum to vote for "Born Beneath No Sun", thats how good it is compared to the other proposals. I am still playing the hell out of AoD and am looking forward to this game.


Title: Re: New name, the second poll
Post by: Lurker King on September 09, 2018, 07:24:24 am
Born Beneath No Sun <-- Hands down, the best proposal so far! Poetic, original, not too technical, nor too biblical. In other words, spot on!
Please name one hit that has a poetic title.


Title: Re: New name, the second poll
Post by: Aenra on September 09, 2018, 09:26:35 pm
Voted 'Across the Void', but more importantly, my reasoning:

+ Simple, elegant, leaves it open to interpretation, wondering. Abrreviates nicely, 'ATV' (which coincidentally, happens to be genre-specific too). I like that; and the manchildren do like their abbreviating.

- 'Pilgrims of the Void' is thematically.. better for me, but a) i've read what the game's about (do they still read before checking Steam reviews?), b) i'm not a "gamer". Pilgrims has various connotations, culture depending; muddy grounds. For the "uber" "pwange" generation of morons buying games, it can additionally sound.. "soft"? "Boring"? Not enticing let's say. Lastly, this 'x' of 'y' denomination is becoming rather tiring. A title's the first thing one reads, so why make it tiring.

- The mouthful of 'Colony Ship - a Post-Earth role-playing game' is.. a mouthful. Nine seconds attention span, Facebook and memes era; you're really asking for it.

- The last two titles are a bit too dramatic, which may end up problematic given it's a typical RPG (typical for us anyway.. let's leave it at that). May encourage expectations that will of course not be met, ergo disappointment. Bad enough you won't be able to do everything like in Skyrim. Which is of course the best game ever.

(irrelevant by now, but i did warn you about Amazon's upcoming title, remember? You told me it's "not an issue". uh huh..  :P )


Title: Re: New name, the second poll
Post by: Oscar on September 09, 2018, 10:59:54 pm
- The mouthful of 'Colony Ship - a Post-Earth role-playing game' is.. a mouthful. Nine seconds attention span, Facebook and memes era; you're really asking for it.

(https://3.bp.blogspot.com/-vPATPKOjt5o/WVdngvEueEI/AAAAAAAAEBM/YP1cTiEqxM4GZz0b0eHcscX1a958hCAbACLcBGAs/s1600/falloutone7.jpg)

That's the idea. The name would be just "Colony Ship".


Title: Re: New name, the second poll
Post by: Kirov89 on September 10, 2018, 12:47:54 am
Born Beneath No Sun <-- Hands down, the best proposal so far! Poetic, original, not too technical, nor too biblical. In other words, spot on!
Please name one hit that has a poetic title.

Minecraft?  :approve:

Look, I get your point that short, easy-to-remember titles do have an edge commercially but the RPG in question is designed to appeal to a certain, niche kind of gamer. And as one of those gamers, I don't think a title like "Rust" would apply here. Sure, one can always argue that the Ship is turning into a giant rusted tin can from overuse, but that would mean grossly oversimplifying things.   


Title: Re: New name, the second poll
Post by: Vince on September 10, 2018, 07:11:39 am
(irrelevant by now, but i did warn you about Amazon's upcoming title, remember? You told me it's "not an issue". uh huh..  :P )
I doubted that we'd have any trademark dispute with Amazon and we didn't. Back then the details were scarce; we didn't even know if the game was still in development. The decisive factor for us was the release date (2020). Their marketing campaign will drown ours.


Title: Re: New name, the second poll
Post by: Lurker King on September 10, 2018, 09:21:34 am
That's the idea. The name would be just "Colony Ship".

 :salute:

Look, I get your point that short, easy-to-remember titles do have an edge commercially but the RPG in question is designed to appeal to a certain, niche kind of gamer.
The more I think about it, the more I'm convinced that successful cRPGs have short titles: Baldur's Gate, Fallout, Diablo, Jagged Alliance, etc. The most complicated I can think of is "Arcanum: Of Steamworks and Magick Obscura", but that's only because of the subtitle. Or consider "Planescape: Torment", which is weird, but short.  


Title: Re: New name, the second poll
Post by: Harry Easter on September 11, 2018, 04:56:58 am
Yes! Short titles are catchier! That's why Colony Ship is catchier (still think Age of Void should also do the job, but eh). In the end, you have to sell a product. And Colony Ship says what this game is about.


Title: Re: New name, the second poll
Post by: Kirov89 on September 11, 2018, 06:02:43 am
Well, I think there's already plenty of options to choose from. It's now up to the devs. For what it's worth, if I wanted a poetic title, I'd choose Born Beneath No Sun and if I were to settle for a short and catchy one I'd go for Starfarer. Anyone with half a brain will instantly figure out that it involves a space ship but it's still intriguing. Colony Ship would be more suitable for a space ship simulator, not an RPG aboard one.


Title: Re: New name, the second poll
Post by: EAC on September 12, 2018, 04:35:19 am
After reading many creative suggestions here in the forums and over at the codex and voting for "Across the Void", I have to point out that the economically wisest decision is probably to use the recognition factor and to create a series of "Age of..." games. Your colony ship game could be called "Age of Nihilism", as many of the spaceship's inhabitants seem to be affected by nihilism. A game about the inquisition could be called "Age of Heresy" and so on.


Title: Re: New name, the second poll
Post by: daveyd on September 12, 2018, 10:30:32 am
After reading many creative suggestions here in the forums and over at the codex and voting for "Across the Void", I have to point out that the economically wisest decision is probably to use the recognition factor and to create a series of "Age of..." games. Your colony ship game could be called "Age of Nihilism", as many of the spaceship's inhabitants seem to be affected by nihilism. A game about the inquisition could be called "Age of Heresy" and so on.

Yeah, I really like the idea of an "Age of..." franchise of sorts. Age of Heresy would be fine.

I think my original suggestion was "Age of Dissonance" or "Age of Dissidents". but perhaps those sounds a bit too similar to Decadence?  And of course it would have the same acronym.

Or perhaps going with the religious theme: "Age of Providence"?


None of the names in this poll really grab me. I went with Colony Ship because it's the most straight forward.


Title: Re: New name, the second poll
Post by: Ga1us on September 12, 2018, 11:29:25 am
I like "Age of Nihilism"

It may also reflect in the name that, due to that after the Mutiny some history&knowledge was lost, the passangers had developed their own understanding of the world based on what they actually saw around them and thus were defying (or construing as fiction/metaphor) basic modern understanding of laws of physics etc. (like this was in Orphants of the Sky). However I think Vince had written here somewhere that Iron Tower are not going to touch this in the game.

Age of Heresy for the inquisition game is not so attractive;

Age of Dissonance abbreviates the same as Age of Decadence this will cause much confusion so I don't think it's worth it.


Maybe it is also worth considering "Starfarer: a colony ship rpg"?


Title: Re: New name, the second poll
Post by: Vince on September 12, 2018, 11:36:26 am
After reading many creative suggestions here in the forums and over at the codex and voting for "Across the Void", I have to point out that the economically wisest decision is probably to use the recognition factor and to create a series of "Age of..." games. Your colony ship game could be called "Age of Nihilism", as many of the spaceship's inhabitants seem to be affected by nihilism. A game about the inquisition could be called "Age of Heresy" and so on.
Such a series can easily create an impression that all these games are the same (i.e. more of the same) which isn't a good idea unless the first game is massively successful.


Title: Re: New name, the second poll
Post by: DorkMage on September 12, 2018, 09:20:32 pm
I voted Across the Void...

Game play has nothing to do with colonies so NO: Colony Ship

Nor does game play have anything to do with pilgrims so NO: Pilgrims of the Void


Perhaps "Prisoners of the Void" [frankly very descriptive of game play].


Or "A Generation Ship Gone Wrong"


Just thoughts....


Title: Re: New name, the second poll
Post by: Sparacul on September 13, 2018, 06:59:40 am
Game play has nothing to do with colonies so NO: Colony Ship
Except it does. The whole setting of the game exists in a traveling colony. It is named in a similar vein as was Fallout, in which you do not actually walk around and detoxify nuclear waste.

"A Generation Ship Gone Wrong"
Founding Fathers HATE them - preorder to learn why  :hahano:


Title: Re: New name, the second poll
Post by: Vince on September 13, 2018, 07:34:07 am
 :lol:


Title: Re: New name, the second poll
Post by: Thoth on September 13, 2018, 08:16:45 am
How about "Shipworld"

Straight to the point.


Title: Re: New name, the second poll
Post by: Vince on September 13, 2018, 06:54:23 pm
And the winner of 5 combined polls is ...

(http://i.imgur.com/zRcnjk8.jpg) (https://imgur.com/zRcnjk8)


Title: Re: New name, the second poll
Post by: Kirov89 on September 13, 2018, 08:53:28 pm
That... was like hooking up with a hot chick only to find out that she's actually a "he" when undressing.  :wallbang:

Oh, what the hell! Name it what you will as long as everything else about it is in order. The bottom line is what matters in the end.


Title: Re: New name, the second poll
Post by: Sparacul on September 14, 2018, 12:04:25 am
Ha-ha, go team colony ship! But that name, of course, means you've got a legacy to uphold.


Title: Re: New name, the second poll
Post by: AndreGAS on September 14, 2018, 12:20:41 am
And the winner of 5 combined polls is ...

(http://i.imgur.com/zRcnjk8.jpg) (https://imgur.com/zRcnjk8)

 :salute:


Title: Re: New name, the second poll
Post by: Necrolust on September 14, 2018, 12:45:17 am
 :smug:  :approve:


Title: Re: New name, the second poll
Post by: Scott on September 14, 2018, 11:17:09 am
LOVE that poster! Or cover or whatever you call it.


Title: Re: New name, the second poll
Post by: Vahha on September 14, 2018, 05:25:01 pm
shoot, the most generic and less resounding name was chosen. I don't believe in democracy anymore :D


Title: Re: New name, the second poll
Post by: sporky on September 14, 2018, 06:59:45 pm
 :approve:Looks awesome!


Title: Re: New name, the second poll
Post by: dogwaffler on September 14, 2018, 11:27:39 pm
"Born Beneath No Sun" sounds best to me. It's got an air of mystery that, to me, captures the bleakness of being raised surrounded by a void.


Title: Re: New name, the second poll
Post by: Kirov89 on September 16, 2018, 12:09:09 am
shoot, the most generic and less resounding name was chosen. I don't believe in democracy anymore :D

You're too harsh! Thing is, everyone was expecting Athenian democracy where the voice of the majority decides but, instead, we got the Soviet Russian version where, in the end, papa Putin Vince knows best. ::) I love the prank he pulled.  :lol:

"Born Beneath No Sun" sounds best to me. It's got an air of mystery that, to me, captures the bleakness of being raised surrounded by a void.

Enemy of the State!!!  :commie:

I remember someone asking recently which faction is Vince's favorite. While he was politically correct about it and replied that he understands everyone's point of view and doesn't favor any particular one, I'd bet big bucks that he's actually running the Protectors from the shadows.  :salute:


Title: Re: New name, the second poll
Post by: AbounI on September 16, 2018, 03:32:54 pm
Don't forget to update the official site  ;)
http://irontowerstudio.com/new-world-news


Title: Re: New name, the second poll
Post by: Nick on September 16, 2018, 03:41:08 pm
Of course, as soon as the updated logo is finished.

Quote
democracy where the voice of the majority decides
"Colony Ship" actually was the voice of the majority across 4 polls.


Title: Re: New name, the second poll
Post by: Kirov89 on September 16, 2018, 04:15:18 pm
Nick <- It's not really that big of a deal, I'm just teasing you guys in the name of collective amusement.

Speaking of the official site, I've been meaning to ask about this for some time: Could someone also update the "Companions" section or post here on the forum a complete list with the bios of the so-far announced companions? I kind of lost track of them as they've been introduced one or a few at a time. I doubt I'd be the only one who'd enjoy such an overview. If the website were to be updated, it might be a good selling point with some people as they might grow fond of one of the companions or at the sheer number and variety of them. Personally, I'm pretty excited about those characters.


 


Title: Re: New name, the second poll
Post by: Wrath of Dagon on September 16, 2018, 07:20:43 pm
Well, at least it's not "Spaceship Tycoon".


Title: Re: New name, the second poll
Post by: Kirov89 on September 17, 2018, 05:46:14 am
Well, at least it's not "Spaceship Tycoon".

Or "Colony Ship Tycoon".  :lol:


Title: Re: New name, the second poll
Post by: mercy on September 17, 2018, 06:46:18 am
All these titles are pretty stupid. The least idiotic was the pilgrims, but the "void" is such a weak, unserious word.. :(((



Title: Re: New name, the second poll
Post by: Vahha on September 17, 2018, 04:10:34 pm
CSaPE RPG!


Title: Re: New name, the second poll
Post by: Ansa on September 18, 2018, 04:52:13 pm
Man, "Colony Ship" just feels ways too generic
I know it's hard to name stuff, but come on


Title: Re: New name, the second poll
Post by: Sotnik on September 20, 2018, 08:56:50 am
Neither option sounds appealing. I like "The Promised World" suggested by menyalin more.

Another option - "Ecumene".


As for the "Colony Ship" specifically, the title sounds like a simulator. Moreover, it is a spoiler informing that all the story will have place in the ship.


Title: Re: New name, the second poll
Post by: AbounI on September 22, 2018, 10:48:14 am
Of course, as soon as the updated logo is finished.

Nice, but there are here and there some "New World" leftover in the Feats section of the site:
Quote
The New World is an isometric, party-based RPG inspired by Heinlein’s Orphans of the Sky.

Then, this whole part is no further needed now ?
Quote
Why The New World?

What do people think of when they hear "The New World", absent a video game?

    A time when people were migrating in their millions across the Atlantic to the strife and uncertainty of an unknown destination
    People fleeing an awful life of toil for a new almost entirely unknown life, which unbeknownst to them would also be full of toil
    People of all different religions, origins and castes jammed together on the voyage; even rich and poor, otherwise always segregated, shared the same boat
    European pioneers, the migration West, the Mayflower, colonization, it's a package of all the sub-themes

What will people see when they're playing the game?

    The passengers of the Ship are headed to a New World
    The Ship itself is a New World, away from Earth for so many generations it might as well be a myth
    The player is like one of those hapless migrants of the five hundred year migration to North America, surrounded by conflicting factions, different religions, philosophies and ideals
    The player is headed for the absolutely unknown in a chaotic, dangerous environment where he must live by violence or his wits
Unless Vince would want to rewrite it when he'll have more free time ?

Also found 1 leftover in the Armory section :
Quote
Whereas in the Age of Decadence we had 40 unique weapon models, the New World will offer you over 100 unique weapons, not including minor variations and upgrades.

It could be seen quite unimportant, but for some eventual newcomers unaware of the title changing, they might not understand these leftovers and consider that a bit amateurish  ;)


Title: Re: New name, the second poll
Post by: Nick on September 22, 2018, 04:04:14 pm
Nice find in the Armory section =) I was going to replace the rest when Vince finishes the text.


Title: Re: New name, the second poll
Post by: galsiah on February 19, 2019, 07:58:10 pm
Especially some freighter which goes with 0,1% of light speed could be easily outrun by other ships.

In some ways current tech stays similar but mostly because no one cares to change it. Planes' engines actually made a great progress. Just not in the matter of speed but efficiency. Engine designers care most about operating costs because there is the greatest demand for it.
Yeah, this bugged the shit out of me as well. A very large Orion-thermonuclear craft could theoretically be constructed using 1960s tech (though definitely not 1960s infrastructure!) and achieve almost 20% C.

Use a laser sail for acceleration, now you can reserve all your fuel for deceleration and halve your trip time!
~400 years is entirely plausible - it's just not certain. It's clear that it's *theoretically* possible to do better. It's likely we can do better (if we're optimistic about the world not getting self-destructive). Yet it remains plausible that a large ship going at around 1% C is the best we can do for a while.

[Edit: just noticed Ravn7 suggested Issac's stuff last year; good show Ravn7, and do excuse my tardiness on reading more threads :)]
E.g. at 7 mins 15:
This at 7 mins 15 (https://www.youtube.com/watch?v=3y3MmmfZmP8)
Note the emphasis on *ideally* 10% C, but more practically 1%.
If it happens that we don't come up with workable fusion soon, that's a viable approach - one that gives you an approximately 400 year trip.

LASER propulsion is a wonderful idea - if you trust the situation on earth to remain reliably stable for ~100 years. If you're an optimist, by all means rely on a laser. If you're a pessimist about earth's problems and progress, you might rather have your own fuel supply than an assurance of "Oh don't worry guys, we pinky swear we won't stop pushing you after a few decades".
Of course you could have both - but it's fine to assume that you started out with laser, but it did actually stop pushing after a few decades: perhaps that contributed to the mutiny?

Pessimism similarly explains the lack of worry over being overtaken: certainly you'll be overtaken if everything on earth goes wonderfully for the next few hundred years, and technological progress continues uninterrupted. However, it might not. Sending a relatively low-tech, self-reliant ship is a perfectly reasonable insurance policy against Bad Things happening.

As for gravity, a rotating ship would be nice for that. I haven't seen the graphics - is that not the plan?


In general, I absolutely agree that being consistent with science is a big plus - but the 400 year timescale really isn't an inconsistency. It just requires a few assumptions (plausible ones).

That said, getting a science consultant is actually a pretty good idea. I know Isaac Arthur has done that for games (he's the guy who makes the Science and Futurism videos). Perhaps there's no way to make things entirely fit with known science, but I think it'd be worth it to get a bit of input on exactly where you are/aren't making sense. This kind of thing is squarely in Isaac's wheelhouse, and I imagine he'd be happy to advise (time/money... permitting).


Title: Re: New name, the second poll
Post by: menyalin on February 21, 2019, 02:01:04 am
In general, I absolutely agree that being consistent with science is a big plus - but the 400 year timescale really isn't an inconsistency. It just requires a few assumptions (plausible ones).
I'd say it is not so few. First, it is 400 years long trip for ship which was build for hardly more then 50 years of operation. Do you know many things with so long operation period? You just can't make something built for 50 years to live for 400 years - it is not just refitting problem, it's something about rebuilding entire hull and main construction elements with new materials. By setting, it is repurposed cargo freighter, so it wasn't built to endure corrosion from inner atmosphere and other constant influences for so long without proper maintenance. And who will make cargo freighter with artificial gravitation system even rotating one?
There enough of such faults on science and tech part, so it just don't make sense to discuss strictly scientifically. It is better then Star Wars and alike - that's good enough. And ITS never announced big attention on science part for the game.


Title: Re: New name, the second poll
Post by: galsiah on February 21, 2019, 02:42:53 am
The gravity would indeed require a bit of a stretch. You'd have to assume there was a significant need for cargo that required gravity - which seems rather unlikely (though possible). [if only the cargo ship crew required gravity, you'd imagine it'd be a very small section of the ship]

Longevity-wise, it just depends on the constraints of the manufacturers, and the properties of the materials. They wouldn't build it to last 8x as long as required, but if the right materials for its other requirements happened to let it last more than 8x as long by luck, no-one would object (deep space is pretty empty too - and internal environments are more predictable [pre-mutiny, at least]).
You also have to consider that they haven't picked the ship at random. Perhaps it's true that 95% of affordable/available cargo vessels wouldn't survive the 400 year journey. In that case you pick one of the 5% that would.

You can make good arguments that such ships are unlikely to be common; you can't make good arguments that none should exist. Perhaps they were highly lucky to find such a suitable ship... or perhaps it's God's hand at work.

I agree that real-world scientific consistency isn't hugely important - just nice-to-have.
The essentials of the setting could make sense with known science - though it might require some tweaks here and there. Perhaps it's a bit late now. My main point isn't that the entire setting makes sense: it's that the 400 year part is one of the most reasonable aspects, scientifically. In particular, when you have a religious group launching the thing, it's fine for it to be a long-shot that it won't get over-taken: you just need faith.


Title: Re: New name, the second poll
Post by: Stellavore on March 22, 2019, 06:02:01 pm
Pilgrims of the void is too edgy