Iron Tower Studio ForumsRPGDungeon RatsDungeon Rats: The French translation / La traduction française [ENG/FR]
Pages: [1] 2 3 ... 11   Go Down
Print
Author Topic: Dungeon Rats: The French translation / La traduction française [ENG/FR]  (Read 21137 times)
All_zebest
Neophyte

Posts: 5


View Profile
« on: September 22, 2016, 07:31:43 pm »

Hello devs and bonjour la communauté
I allow myself to open this thread dedicated to the French translation of Dungeon Rats.
We are working both here and on the RPG France forum (http://www.rpgfrance.com/taverne-topic-20146-1-dungeon-rats-traduction-francaise-par-abounl-all-zebest). Thanks in advance for your help.

Répartition des rôles :
Abounl : chef du projet et traducteur
All_zebest : coordinateur technique et traducteur
Aleph : traducteur
Gelukpa : traducteur
Arcie : traducteur & correcteur
Dalth : correcteur
Iosword : fichiers PSD

A bientôt pour plus d'informations.
« Last Edit: September 23, 2016, 05:30:46 am by All_zebest » Logged
Sunfire
Archmaster

Posts: 3529


Veni, vidi, vici


View Profile
« Reply #1 on: September 23, 2016, 08:22:42 am »

How to use the GenderVars.

Example1 - let's translate the phrase "You see a <man/woman>"

You need to combine the two phrases*:
Vous voyez un homme
Vous voyez une femme

into a single one:
Vous voyez un</e> <ho/fe>mme

So, you must create 2 new GenderVars:
</e>
<ho/fe>

Also, you may need an additional GenderVar:
<Ho/Fe>
If the word is in the beginning of the sentence.

Example2 - let's translate the phrase "It is his <brother/sister>"

And again, you need to combine the two phrases*:
Il est son frère
Il est sa sœur

into a single one:
Il est s<on/a> <frère/sœur>

Again, you must create 2 new GenderVars:
<on/a>
<frère/sœur>

Again, you may need an additional GenderVar:
<Frère/Sœur>
If the word is in the beginning of the sentence.

*Google Translator has been used Smile
« Last Edit: October 23, 2016, 06:50:42 am by Sunfire » Logged

The LoRE Team

Community Edition mod

Every plot you take, every bug you make, every script you break, every end you fake, I'll be watching you.
AbounI
*
Posts: 762


View Profile
« Reply #2 on: September 23, 2016, 02:04:43 pm »

Thanks for the tip SF, much appreciated Salute
Logged
Sunfire
Archmaster

Posts: 3529


Veni, vidi, vici


View Profile
« Reply #3 on: September 24, 2016, 12:48:08 am »

You welcome, AbounI!
Logged

The LoRE Team

Community Edition mod

Every plot you take, every bug you make, every script you break, every end you fake, I'll be watching you.
AbounI
*
Posts: 762


View Profile
« Reply #4 on: September 24, 2016, 05:26:45 pm »

We're stuck to translate some lines in SF glossary, and specially for some alchemy components:

Quicksilver roots: what is this plant ? For quicksilver, SF found "hebe", but we're not sure, as I also found "althaea" that could lead to Marshmallow  which is known as a herbal medicine Huh?

The same for Emoryl Root: shouldn't it be Emoryi? Or maybe the "desert lavender"?
http://texastreeid.tamu.edu/content/TreeDetails/?id=91
https://en.wikipedia.org/wiki/Hyptis_emoryi

Kadura leaves.What is a Kadura? Google doesn't find anything. A tree/plant that is coming from Vince's imagination?

Thanks for your help guys  Salute
Logged
Sunfire
Archmaster

Posts: 3529


Veni, vidi, vici


View Profile
« Reply #5 on: September 26, 2016, 03:49:25 pm »

The 1st portion of game files is uploaded to the Google Drive, and ready for translation. Feel free to ask me if you have any questions. Don't forget to read this file before you start the translation.
Logged

The LoRE Team

Community Edition mod

Every plot you take, every bug you make, every script you break, every end you fake, I'll be watching you.
AbounI
*
Posts: 762


View Profile
« Reply #6 on: September 26, 2016, 05:59:34 pm »

thanks Sunfire, I've mailed the important file to the team.

Can you check the last GenderVar I've created and tell me if they're right, both in their form and in the files where they have to be insert please. I'm not totally sure of myself.  Salute
Logged
Sunfire
Archmaster

Posts: 3529


Veni, vidi, vici


View Profile
« Reply #7 on: September 27, 2016, 04:00:59 am »

thanks Sunfire, I've mailed the important file to the team.

Can you check the last GenderVar I've created and tell me if they're right, both in their form and in the files where they have to be insert please. I'm not totally sure of myself.  Salute
Yw, sure, it's done already.
Btw, there is no need to translate the phrases, consisting of a single word like: None, End, Fight (witout .), or End - blah-blah-blah. They don't appear in the game.
Logged

The LoRE Team

Community Edition mod

Every plot you take, every bug you make, every script you break, every end you fake, I'll be watching you.
AbounI
*
Posts: 762


View Profile
« Reply #8 on: September 27, 2016, 05:47:16 am »

ok thanks SF, as I wasn't sure the same tag could be reused for different words.Now it's clear

Quote
there is no need to translate the phrases, consisting of a single word like: None, End, Fight (witout .), or End - blah-blah-blah. They don't appear in the game.

More thanks, as it was still not clear for everyone  Salute

We're making good progress Grin
« Last Edit: September 28, 2016, 05:11:01 pm by AbounI » Logged
Sunfire
Archmaster

Posts: 3529


Veni, vidi, vici


View Profile
« Reply #9 on: September 29, 2016, 12:48:16 pm »

Yw, keep it up Approve
« Last Edit: September 29, 2016, 12:50:42 pm by Sunfire » Logged

The LoRE Team

Community Edition mod

Every plot you take, every bug you make, every script you break, every end you fake, I'll be watching you.
AbounI
*
Posts: 762


View Profile
« Reply #10 on: September 29, 2016, 02:30:55 pm »

Sunfire, what happened to the "BLC_Fight_2.xml" file : there is nothing more for and after @33?

Logged
Sunfire
Archmaster

Posts: 3529


Veni, vidi, vici


View Profile
« Reply #11 on: September 30, 2016, 12:15:49 am »

Nothing serious - there was a no-need-to-be-translated string, I'd just deleted it.

UPD. Is the translation completed?
« Last Edit: October 01, 2016, 01:27:42 pm by Sunfire » Logged

The LoRE Team

Community Edition mod

Every plot you take, every bug you make, every script you break, every end you fake, I'll be watching you.
Sunfire
Archmaster

Posts: 3529


Veni, vidi, vici


View Profile
« Reply #12 on: October 03, 2016, 02:45:51 pm »

The 2nd portion of game files is uploaded, and waiting for translation.
Logged

The LoRE Team

Community Edition mod

Every plot you take, every bug you make, every script you break, every end you fake, I'll be watching you.
AbounI
*
Posts: 762


View Profile
« Reply #13 on: October 03, 2016, 02:51:15 pm »

Thanks Sunfire. I'm gonna check that Salute

Ardomir file, @ 18 : typo error: "realy"  Salute

Why some files have some {TEM}  strings? Do we have to translate them or is it better to wait?
« Last Edit: October 03, 2016, 04:33:36 pm by AbounI » Logged
Oscar
Developer

Posts: 6738


AoD Lead Artist


View Profile
« Reply #14 on: October 03, 2016, 05:49:22 pm »

It's better to wait. Those are waiting for the final text.
Logged

"Hasta la victoria, siempre."

"Who has time? But then if we do not ever take time, how can we ever have it?"
Pages: [1] 2 3 ... 11   Go Up
Print
Jump to: