Iron Tower Studio ForumsRPGThe Age of Decadence (Moderator: Vahha)Sep update - the final location is released
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Vince
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« on: September 10, 2015, 08:17:00 am »

First and foremost, as of this moment the game is feature- and story-complete and is fully playable from start to finish, i.e. from 8 vignettes to 13 endings. What started more than 10 years ago as a dream has finally became a distinctive role-playing game, which will be released on Steam, GoG, and Gamers Gate on October 14, 2015.

During the next 5 weeks we’ll work on the balance, visuals, flavor text, and bug-fixing. As always, your feedback is important and will be taken into consideration, so try the update and let us know what you think.

If you’re just curious about the game but unsure if it’s for you, try the demo. It’s been recently updated and gives you access to the first ‘chapter’ and over 30 quests split between different factions.

As for the update:

- The final location (an ancient ziggurat – a resting place of one of the Gods who fought alongside men in the Great War but vanished after the collapse of the Empire)
- 13 different endings, dictated by players’ choices, deeds, the items they’ve obtained, and even what they have witnessed during the game.
- Improved combat AI: until now the enemies used 3-4 different attacks based on their to-hit-chance and your armor; the new and improved combat AI includes all attacks, use of alchemy, and quick switching from melee to ranged when needed.

What’s left to do:

- Music for Ganezzar (almost done, should be added in the next update)
- Faction, character, and personal endings (where you end up after the events of the game if you stick with a faction; maybe you’ll end up on top, maybe you’ll be sent to keep Centurion Bass company)
- Expanded dialogues (flavor only) and personal stories
- More death descriptions


^ Ganezzar in full bloom
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cb.spike
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« Reply #1 on: September 10, 2015, 08:35:38 am »

 Salute

I will do my best to get you some new customers.
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Galthaar
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« Reply #2 on: September 10, 2015, 08:54:21 am »


Will we get a full changelog, Vince?
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DeN DarK
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« Reply #3 on: September 10, 2015, 09:06:08 am »

This game is unique. In regard of nonlinearity and plot - it has no rival (if it is - i will be glad to see suggestions). Fight difficulty is very nice too. When we can wait the next update? Full changelog for this update will be nice too.

I hope in future you make addon or two with Ordu and gods and more artifacts from long gone past. )
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Vince
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« Reply #4 on: September 10, 2015, 09:55:55 am »

http://steamcommunity.com/app/230070/discussions/0/530645446325816735/

Quote
Improvements:

- Temple and endings added.
- Added alchemy harvesting in Maadoran, Teron bandit camp, Darius tomb, Ganezzar, Saross.
- Improved AI, uses aimed and alternate attacks, throws bolas, liquid fire and acid, uses balms, antidotes, neurostymulant and berserk potions.
- Tweaked Maadoran Main Gate encounter, plus expanded it with an extra situation.
- You can now explore the pass during the HA quest there.
- Improved several hit and dodge animations.
- Heavily improved flow, visuals and design of TG3.

Fixes:

- Fixed issue with Inferiae portal regarding the big power tube.
- Fixed issue with travel block in Inferiae staying after you left Azra's house.
- Fixed Qantari axe damage.
- Fixed issue with textureless phrygian armor.
- Fixed issue with intimidating Cassius as a Daratan praetor.
- Fixed several minor camera issues.
- Fixed issues with HD Ganezzar endings.
- Fixed issue with Maadoran ending setting Antidas as dead, incorrectly.
- Fixed issue with killing Erastus in IG3 cart fight.
- Fixed issue with sneaking out of Inferiae and returning to the tower.
- Fixed several instances of the game changing your weapons.
- Fixed issue with stone guardian dead animation, looks MUCH better now.
- Fixed issue with bolter projectile.
- Fixed obsolete increase skill scripts.
- Impale critical bypasses DR as it should.
- Fixed attack descriptions.
- Fix for bad SSAO placement in dialogue screen.

Changes:

- 4AP weapons can fit into the belt bag (except for hasta).
- Hellgate lasers reduce max HP by 2.
- You are sent back to Teron when HA is destroyed in the HD questline.
- You can now continue HA quest after failing to bring the Ordu.
- Tweaked fight with guards in TG6 tavern.
- Tweaked checks in TG6, disguise no longer mandatory.
- Added Daratan Reputation check in conversation with Flavius in TG3.
- Added sneak + CS check against crossbowman in the gate in TG3.
- Added sneak + CS check against lone merc outside the gate in TG3.
- Added perception option to find the passage if you killed Iolus.

Combat Balance:

- Masterwork weapon technique now 4-20, from 5-25.
- Chopper damage increased by 1, chance to damage armor increased by 30.
- Qantari weapon damage increased by 1.
- Base armor damage from weapon type (AP cost) doubled. Now 5-50, before 0-30.
- Hardened technique now 12-20 for weapons and armors, from 10-50 (weapons) 10-30 (armors).
- Metals increase hardness by 10.
- Range penalty is now 3 THC per tile, less than 3 tiles gets no penalty.
- Armor Damage Chance (ADC) for arm and legs attacks reduced by 50 (from 20).
- Flurry ADC is -25.
- Tweaks to initiative. Highest Dexterity goes first, if equal, highest Perception, if equal, highest weapon skill.
- Swing has 10 THC penalty, -10 to ADC, throws oppenents two tiles away if critical.
- Cleave has 15 THC penalty.
- Whirlwind has 20 penalty to ADC.
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Sunfire
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« Reply #5 on: September 10, 2015, 10:37:05 am »

Great news!
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The LoRE Team

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CappenVarra
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« Reply #6 on: September 10, 2015, 11:35:16 am »

:excellent: Salute
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suibhne
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« Reply #7 on: September 10, 2015, 11:41:12 am »

It's definitely time for me to start buying copies for my (Early Access-averse) friends. Approve
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Vahha
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« Reply #8 on: September 10, 2015, 12:55:29 pm »

Where do I get the updated demo?
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Nick
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« Reply #9 on: September 10, 2015, 01:13:15 pm »

Where do I get the updated demo?

Steam.
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Vahha
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« Reply #10 on: September 10, 2015, 01:37:00 pm »

I need one for sharing on torrents, Steam seemingly doesn't allow getting a decent .exe file for sharing.
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Ichkannmirnur10merken
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« Reply #11 on: September 10, 2015, 01:43:08 pm »

Where do I get the updated demo?

Steam.

Is the BMT version also updated for those who don't use Steam?
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Vince
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« Reply #12 on: September 10, 2015, 01:48:19 pm »

In a couple of days. The BMT build is harder to update and more time-consuming. We'll fix a couple of minor issues that's been reported so far, then update both builds.
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Ichkannmirnur10merken
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« Reply #13 on: September 10, 2015, 01:52:25 pm »

In a couple of days. The BMT build is harder to update and more time-consuming. We'll fix a couple of minor issues that's been reported so far, then update both builds.

Ok, thanks for the info.
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AbounI
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« Reply #14 on: September 10, 2015, 02:33:38 pm »

Big Up ITS, but, wasn't the game supposed to come thursday and not wednesday  lol

So long it's been in dev, so long it has been awaited, and now it's coming.Hope massive custumers will come the way, and I know they are many (at least those who never buy early access game)  Salute
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