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Iron Tower Studio Forums
RPG
Cyclopean
(Moderator:
Scott
)Game Mechanics: Books, Libraries and Research
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Topic: Game Mechanics: Books, Libraries and Research (Read 2210 times)
Scott
Moderator
Posts: 1515
I've got my eye on you...
Re: Game Mechanics: Books, Libraries and Research
«
Reply #15 on:
June 29, 2009, 01:57:32 PM »
You don't withdraw books from the library, you conduct research at the library. Books you rest-to-read are discovered in game and carried in your inventory, bought, sold, etc. That answers most of your questions right there (I hope)!
Other questions:
Resting and resting/reading
can
be interrupted. Having a place to rest doesn't guarantee safety.
Quote from: Ellorien on June 29, 2009, 12:06:19 PM
You will tell me that I can't sit around in a dangerous place and read a book...
I will? I doubt it, but point it out to me if I do.
Seriously though, I get your reasoning, but the stuff you'll be reading isn't the day's paper or a comic book. Since you're (typically) not just picking up some random tidbits of info, but learning or expanding upon real-life skills, I like to bundle it with rest. Like everything else, it's a compromise between game rules and realism, but I think it's a sensible compromise. Imagine trying to read an engineering textbook while standing on a busy subway platform.
Logged
I like to sing-a, about the moon-a and the June-a and the Spring-a!
Ellorien
Expert
Posts: 1159
Mindflayer
Re: Game Mechanics: Books, Libraries and Research
«
Reply #16 on:
June 29, 2009, 04:36:37 PM »
Quote
You don't withdraw books from the library, you conduct research at the library.
Gosh, you burst my bubble, man. And here I was imagining how I would be returning the half-burnt, dripping with blood and slime books to the stunned bespectacled librarian.
Quote
That answers most of your questions right there
Yes, thank you, good sir.
Quote
I will? I doubt it, but point it out to me if I do.
So, a point to you?
Quote
Imagine trying to read an engineering textbook while standing on a busy subway platform.
I can easily imagine this because I used to read thick textbooks standing on a busy subway platform a lot.
Logged
Darling, I do not play games.
Oscar
Developer
Posts: 2977
AoD Lead Artist
Re: Game Mechanics: Books, Libraries and Research
«
Reply #17 on:
June 29, 2009, 05:06:49 PM »
Quote
I can easily imagine this because I used to read thick textbooks standing on a busy subway platform a lot.
Yep, I can too. I had to make good use of those two hours I travelled from Uni to home.
Logged
"Hasta la victoria, siempre."
"Who has time? But then if we do not ever take time, how can we ever have it?"
Villfarelse
Journeyman
Posts: 198
Re: Game Mechanics: Books, Libraries and Research
«
Reply #18 on:
June 30, 2009, 12:12:57 PM »
Quote from: Ellorien on June 29, 2009, 04:36:37 PM
I can easily imagine this because I used to read thick textbooks standing on a busy subway platform a lot.
Well, then try to imagine it with
these
guys
breathing down your neck
«
Last Edit: June 30, 2009, 12:15:07 PM by Villfarelse
»
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Ellorien
Expert
Posts: 1159
Mindflayer
Re: Game Mechanics: Books, Libraries and Research
«
Reply #19 on:
June 30, 2009, 06:58:04 PM »
Quote from: Villfarelse on June 30, 2009, 12:12:57 PM
Quote from: Ellorien on June 29, 2009, 04:36:37 PM
I can easily imagine this because I used to read thick textbooks standing on a busy subway platform a lot.
Well, then try to imagine it with
these
guys
breathing down your neck
No problem. That's just a typical late-afternoon subway beggar.
Try
this one.
Logged
Darling, I do not play games.
Gregorus Prime
Expert
Posts: 1367
Cheese and Whine Distributed Freely
Re: Game Mechanics: Books, Libraries and Research
«
Reply #20 on:
July 13, 2009, 08:44:02 PM »
I think the real issue here is that you can't possibly sit down to read ancient tomes of blasphemous magick and forbidden truths that would drive us pathetic humans to insanity from sheer horror unless you have on a fez and smoking jacket, with some Vivaldi playing on your gramophone while your Negroe manservant serves you cucumber sandwiches and fine brandy and a roaring fire warms you.
I guess you
can
, if you're some sort of low-born small-minded goon. But damn it, we're
gentlemen
.
Logged
Scott
Moderator
Posts: 1515
I've got my eye on you...
Re: Game Mechanics: Books, Libraries and Research
«
Reply #21 on:
July 13, 2009, 09:14:14 PM »
It
is
difficult to imagine someone perusing the Necronomicon while eating a sandwich on a bus, jammed between two fat factory workers.
Logged
I like to sing-a, about the moon-a and the June-a and the Spring-a!
Oscar
Developer
Posts: 2977
AoD Lead Artist
Re: Game Mechanics: Books, Libraries and Research
«
Reply #22 on:
July 13, 2009, 09:39:27 PM »
Quote from: Scott on July 13, 2009, 09:14:14 PM
It
is
difficult to imagine someone perusing the Necronomicon while eating a sandwich on a bus, jammed between two fat
factory workers
old whores.
True story
Logged
"Hasta la victoria, siempre."
"Who has time? But then if we do not ever take time, how can we ever have it?"
FireStomp
Artisan
Posts: 542
Re: Game Mechanics: Books, Libraries and Research
«
Reply #23 on:
July 13, 2009, 11:27:11 PM »
Quote from: Scott on July 13, 2009, 09:14:14 PM
It
is
difficult to imagine someone perusing the Necronomicon while eating a sandwich on a bus, jammed between two fat factory workers.
Well, maybe it's an issue for snobby types like you, but it worked fine for me. Granted, only one of the workers was fat. Maybe that did it.
Logged
"Man is a marvelous curiosity. When he is at his very, very best he is a sort of low grade nickel-plated angel; at his worst he is unspeakable, unimaginable; and first and last and all the time he is a sarcasm." - Samuel L. Clemens
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