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Author Topic: AoD November update  (Read 23807 times)
Vince
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« on: November 29, 2012, 09:06:46 am »

Short version:

AoD Public Beta Release 3.1:


Torrents:


Update from R3/R3.1 to R3.2:


Torrents:


Long version:

* * *

We proudly present R3 – the third release of the Age of Decadence public beta. This version offers a lot of changes, improvements, and extra content:

What’s inside?

Alchemy – create your own healing salve, berserk potions, acid and liquid fire vials that can be thrown at your enemies, black powder bombs, the "lich" potion, and neurostimulant.

Whereas crafting improves the player's combat stats only, alchemy improves stats, introduces new combat abilities, and provides new quest solutions. Basically, crafting is about focus, alchemy is about versatility.

Quest changes & New content – now you can score bonus loyalty points by selling info to Linos and telling him that Cado's planning to attack the shipment. You can loot Carrinas' body - the most requested "feature". An escape sequence was added after you kill Carrinas. The first Imperial Guards’ quest was tweaked based on the feedback we received. Plus, your grifter, loremaster, and thief will have more opportunities to ply their craft.

System Changes – different blocking mechanics, rebalanced weapons damage ranges and THC (to-hit chance) bonuses, rebalanced fast, power, and aimed attacks, rebalanced armor DR and penalties.

Interface – new dialogue interface and improved font for better readability.

If you want to see the full list of changes, click here.

Why release another version?

The main reason is to test the alchemy system, which is an important aspect of the game and can affect and change every combat encounter. We tested it internally for almost two months and made a number of changes already, but a small internal test can't compete with an open public test. Your help in this matter will be greatly appreciated and your feedback does matter.

The other reason is to test the latest system changes. They reflect the feedback we've received after the last release and make combat more enjoyable (assuming you liked it in the first place). We'll continue improving the character, combat, crafting, and alchemy systems until the game is released, so it is an ongoing process. These systems will serve as the foundation for future titles (should there be future titles) and getting them right is important to us.

We're looking forward to your feedback and hope that you'll enjoy the beta.

PS. Thank you for your patience and interest.
« Last Edit: December 06, 2012, 10:00:34 pm by Oscar » Logged
Zeron
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« Reply #1 on: November 29, 2012, 11:09:24 am »

yes, the wait is over
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Pastel
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« Reply #2 on: November 29, 2012, 11:35:31 am »

This is why we can have Christmas this year!
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Vahha
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« Reply #3 on: November 29, 2012, 11:36:42 am »

let's test the shit out of R3  Panic
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Nick
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« Reply #4 on: November 29, 2012, 11:38:30 am »

It's Thursday, after all. Hope you enjoy it =)
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"But is the best good enough?"
Oscar
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« Reply #5 on: November 29, 2012, 12:38:43 pm »

Sweet.
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"A little while ago, a good friend's wife asked me what playing Dungeons & Dragons involved. Long story short, it turns out that it's basically improv without an audience or time pressure, and a lot of rules. Every time anyone wants to attempt something, it's basically subject to a referee. Who is incidentally trying to kill you. In a fair and impartial manner." - Priapist

A Basic Guide to Combat in age of Decadence
Mindless
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« Reply #6 on: November 29, 2012, 01:25:32 pm »

Woohoo, Thanks a lot!
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Absinthe
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« Reply #7 on: November 29, 2012, 01:47:11 pm »

First bug report.

Enabling anti-aliasing in options causes the dialogue screens to artifact.
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AbounI
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« Reply #8 on: November 29, 2012, 03:20:33 pm »

Give thanks Iron Towa  Salute
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TPWizard
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« Reply #9 on: November 29, 2012, 05:09:53 pm »

Where can I find this "lich potion"?
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Nick
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« Reply #10 on: November 29, 2012, 06:21:46 pm »

First bug report.

Enabling anti-aliasing in options causes the dialogue screens to artifact.

Yeah, we know, it's the engine issue. Hopefully it will be fixed by a T3D community, so I don't have to pause the work on actual games (AoD and DS).
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"But is the best good enough?"
Oscar
evilhyde
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« Reply #11 on: November 30, 2012, 01:00:07 am »

The readability is so awesome now.   Salute
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Palmer Eldritch
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« Reply #12 on: November 30, 2012, 07:47:17 am »

Cool! Downloading it now. Definitely going to check it out sometime during the weekend. Keep up the good work guys.
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Starwars
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« Reply #13 on: November 30, 2012, 08:49:01 am »

Fuck, I feel so behind on everything. Mad Congrats on the release!
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AbounI
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« Reply #14 on: November 30, 2012, 12:39:42 pm »

Could you send this R3 for a "Steam-host"?I'm sure it would help the greenlight campaign
It could also give a better coverage of the demo  Salute
« Last Edit: November 30, 2012, 12:41:33 pm by AbounI » Logged
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